Anime Reborn Traits Guide

0
feature image for our anime reborn traits guide showing a crystal in spectate mode on the left side as it glistens with numerous colours with a firelike aura behind it

Want your units to feel reborn with a perfect attribute that enhances their combat potential? This Anime Reborn Traits Guide tells you how to earn more Rerolls, what Traits do and the different types including buff, rarity and roll chance.

Start playing Anime Reborn on Roblox. If you’re a Tower Defence fan, you may also like our Anime Vanguards Cursed Finger Guide and Anime Vanguards Elements Guide.

Anime Reborn Traits Guide

A Trait is an applied attribute obtained through RNG that enhances a specific stat. Despite the Traits following a rarity chain, not all Traits are one-size-fits-all, and the best Trait for your unit will depend on their placement typing and role.

To gain the crystals needed for Trait Rerolls, first speak to the Gojo NPC (The Strongest Shaman) outside the Summons room within the lobby, where he gives you 2 Rerolls for free for talking to him. After this, you’ll need to earn more crystals through Codes, Robux, Quests or Story Gameplay.

Rare Traits

  • Warrior I – 13.1% Roll Chance
    • +5% Unit DMG
  • Warrior II – 8.1% Roll Chance
    • +10% Unit DMG
  • Agile I – 13.1% Roll chance
    • -5% SPA (speed per attack)
  • Agile II – 8.1% Roll Chance
    • -8% SPA (speed per attack)
  • Sniper I – 13.1% Roll Chance
    • +5% Unit Range
  • Sniper II – 8.1% Roll Chance
    • +10% Unit Range

Epic Traits

  • Warrior III – 5.8% Roll Chance
    • +15% Unit DMG
  • Agile III – 5.8% Roll Chance
    • -12% SPA (speed per attack)
  • Sniper III – 5.8% Roll Chance
    • +15% Unit Range

Legendary Traits

  • Wealth – 1.9% Roll Chance (Best Trait for Farm Units!)
    • +25% Yen Gain for Farm Units OR +25% Yen per enemy kill for normal units
  • Exploder – 2% Roll Chance
    • +25% Unit DMG
  • Archer – 4% Roll Chance
    • +25% Unit Range
  • Anubis – 4.5% Roll Chance
    • -17.5% SPA (speed per attack)
  • Potential – 4.5% Roll Chance
    • +40% More Unit EXP Gain

Mythical Traits

  • Demon – 0.3% Roll Chance
    • +20% Unit DMG
    • +Speed Demon: Each 30 enemy kills stacks to decrease the unit SPA by 50% for 15 seconds
  • Ethereal – 0.4% Roll Chance
    • +20% Unit DMG
    • +5% Unit Range
    • +20% DoT DMG
  • Heavenly – 0.5% Roll Chance
    • +20% Unit DMG
    • +Ascension: Unit gains +5% Range for every allied unit within their range, capping at 30% (6 units)
  • Slayer – 0.6% Roll Chance
    • +25% Unit DMG
    • +Giant Slayer: Increases the DMG dealt to enemy units by 1% for every 2% of their missing HP.

Secret Traits

  • Miracle – 0.1% Roll Chance
    • +300% Unit DMG
    • -10% SPA (speed per attack)
    • +20% Unit Range
    • +Miracle: The unit gains one buff randomly from the buff pool
      • Miracle I – +15% DoT
      • Miracle II – +20% DMG
      • Miracle III – +20% Money
      • Miracle IV – +20% Range
    • Limits unit placement to 1
  • Paladin – 0.2% Roll Chance
    • +100% Unit DMG
    • +10% Unit Range
    • +Gods Chosen: Every attack performed has a 20% chance to trigger a random buff lasting 10 seconds.
    • Limits unit placement to 2