Of the two factions available in Rune Slayer, you’re here because you prefer the devious Demon Sect. This How To Join The Demon Sect in Rune Slayer guide tells you the requirements, risks, and rewards of this faction!
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How To Join The Demon Sect in Rune Slayer
Both Factions keep their strongholds together within Lakeshire. So, head there first by going North from Wayshire, following the map’s compass in the top corner of the game. You’ll find a river which eventually leads to a small gap in a wall (facing West) which opens into Lakeshire.
Within Lakeshire, you’ll want to find the Knights Templar building and head to the next floor using the wooden elevator. Keep walking straight until you meet the Sigurd NPC, who opens the next door if you pay a small fee.
The door opens to an area with a stone bridge and pathway, follow all of this heading left past the bubbling lava, and across the small parkour area. Keep following the obby past the lava waterfall until you reach the grand red flooring lined with lanterns and a suspicious hole all encased around lava.
Whilst avoiding the lava, leap into the hole which drops into the Demon Sect. To join their faction, speak with the Malzareth the Worldscorcher NPC and request by choosing the ‘I would like to join you in desecrating this world’ option.
Demon Sect Equipment
Demon Sect offers a plethora of weaponry, armours, miscellaneous items and ranks. Let’s get into it.
Weapons
- Night Piercer (Dagger)
- DMG: 12
- +20% Agility
- +2% Crit Chance
- +3% Physical Pierce
- Void Piercer (Bow)
- DMG: 12
- +21 Agility
- +2% Crit Chance
- +3% Physical Pierce
- Black Omen (Sword)
- DMG: 14
- +17 Strength
- +2% Crit Chance
- +3% Physical Pierce
- Doom Carver (Greatsword)
- DMG: 16
- +18 Strength
- +2% Crit Chance
- +3% Physical Pierce
- Profaned Gauntlets (Gauntlets)
- DMG: 13
- +18 Strength
- +2% Crit Chance
- +3% Physical Pierce
- Riftguard (Shield)
- +27 Strength
- +5 Stamina
- +17 Posture
- Infernal Covenant (Staff)
- DMG: 11
- +25 Intellect
- +2% Magic Crit Chance
- +3% Magic Pierce
Demon Sect Armour
This is a massive category, so I’ll split it into weight groups!
Light Armour
- Infernal Satchel (Bag)
- +45 Weight
- Cowl of the Void (Back: Light)
- Amour: 75
- +25 Intellect
- +10 Spirit
- Shadowstep Drape (Back: Light)
- Armour: 75
- +25 Agility
- +3% Speed Boost
- Abyssal Shroud (Back: Light)
- Armour: 75
- +25 Strength
- +5 Stamina
- Malefic Hat (Helmet: Light)
- Armour: 94
- +11 Intellect
- +2% Magic Crit Chance
- Malefic Robes (Chest: Light)
- Armour: 189
- +22 Intellect
- +4% Magic Pierce
- +8% Cast Speed
- Malefic Pants (Boots: Light)
- Armour: 94
- +11 Intellect
- +5% Buff Duration
- Hellfang Headband (Helmet: Light)
- Armour: 100
- +11 Strength
- +2% Physical Pierce
- Hellfang Gi (Chest: Light)
- Armour: 188
- +22 Strength
- +10% Crit DMG
- +6% Magic Resistance
- Hellfang Gi Pants (Boots: Light)
- Armour: 100
- +11 Strength
- +1% Crit Chance
Medium Armour
- Stalker Hood (Helmet: Medium)
- Armour: 225
- +9 Agility
- +2 Stamina
- +3% Physical Pierce
- Stalker Vest (Chest: Medium)
- Armour: 450
- +18 Agility
- +4 Stamina
- +2% Crit Chance
- Stalker Boots (Boots: Medium)
- Armour: 225
- +9 Agility
- +2 Stamina
- +6% Buff Duration
Heavy Armour
- Abyssal Helmet (Helmet: Heavy)
- Armour: 500
- +22 Strength
- +4% Magic Resistance
- +8% Buff Duration
- Abyssal Plate (Chest: Heavy)
- Armour: 1,000
- +45 Strength
- +10% Crit DMG
- +4% Physical Pierce
- Abyssal Boots (Boots: Heavy)
- Armour: 500
- +22 Strength
- +4% Crit Defence
Misc Items
- Rune Carver
- Forcefully carves a rune socket into any piece of equipment. However, after this brute alteration, the equipment cannot be modified again.