SD Gundam G Generation Eternal Reroll Guide – Who To Reroll For!

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feature image for our sd gundam g generation eternal reroll guide showing a gundam mecha against a cloudy grey skies background

This SD Gundam G Generation Eternal Reroll Guide tells you which unit to settle for, if the reroll process is worth it, and how to perform consistent rerolls.

Check out SD Gundam G Generation Eternal via its official website. If you’re a Reroll fan, try my Black Beacon Reroll guide and Black Beacon Tier List to get started!

SD Gundam G Generation Eternal Reroll Guide

When playing for the first time, you receive a free multi-pull with a guaranteed UR unit. If you don’t like the assigned unit, the game generously allows you to reroll until you get a character you prefer.

  • After the initial UR pull, continue playing until you gain the free SSR or higher guaranteed single roll.
    • There is a 4% chance of gaining a second UR unit, which I recommend aiming for. I listed the two ideal units in the Who To Reroll For heading.
  • If you don’t get a desirable character, it’s time to reroll! Wipe your account in the settings menu and start the process again.
  • Repeat this process until you’re happy with your starting team build
  • TIP: On the beginner’s missions board, you’ll obtain two battle ships and an SSR Aerial Gundam, which makes for good early-game Tanks and Debuffers.

Should You Reroll?

Rerolling is essentially a do-over to guarantee certain units for the best head start in a new gacha game. This logic also applies to Gundam Eternal, so rerolling is up to the individual.

It’s not necessary if you plan on being a relaxed player who enjoys the game at face value, since the process is time-consuming. However, if you want to keep up with the meta, I recommend rerolling.

Who To Reroll For

The choice is yours, depending on what you value most in a team build. I recommend focusing on Char Sazabi, who is an excellent attacker who effortlessly sweeps grunts. Alternatively, Phoenix makes for an excellent early-game support and debuffer unit.