Anime Card Clash Support Cards Guide – All Support Cards and Abilities!

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Feature image for our anime card clash support cards guide showing a players inventory of support cards in game

This Anime Card Clash Support Cards Guide sections each card by roll chance and tells you what enhancements they provide your team!

Start playing Anime Card Clash on Roblox. For more on this card battle RNG, check out our Anime Card Clash Potions Guide and Anime Card Clash Best Cards Guide.

Anime Card Clash Support Cards Guide

Support cards do exactly what’s said on the tin. These non-attacking cards will instead enhance your main party with stat buffs, status effects, and more! Using Support Cards strategically makes all the difference between a win or a loss.

1,000 to 10,000 Support Cards

  • Substitution Log – 1/1,000
    • This card has a 10% chance to dodge an attack.
  • Ninja Vest – 1/2,500
    • Boosts decks HP by 10%.
  • Sealed Cube – 1/5,000
    • The first attack from an opponent will cause them to become imprisoned for 1 turn.
  • Cursed Ledger – 1/10,000
    • Every other attack, the enemy’s HP is reduced by 2.5%.

10,000 to 100,000 Support Cards

  • Mystic Spheres – 1/25,000
    • This card randomly applies either a 20% bonus HP, 20% bonus ATK, or 20% Dodge chance on entry.
  • Beast Contract – 1/50,000
    • This card has a 30% chance to launch a counter-attack, dealing 20% of the opponent’s maximum HP.
  • Dragon Sin Blades – 1/100,000
    • 20% chance to allow the active card to attack again, dealing 50% of its original damage.

100,000 to 1,000,000 Support Cards

  • Froststorm Blade – 1/150,000
    • 20% chance to freeze an opponent after launching an attack.
  • Hidden Monarch – 1/250,000
    • Turns 10% of dealt damage into health regen.
  • Limitless – 1/350,000
    • Creates a shield, dismissing all incoming damage for 1 hit.
  • Null Blade – 1/500,000
    • Disable enemies’ abilities for one turn when they enter the battle.
  • Music Idol – 1/500,000
    • If the opponent’s card is of lesser rarity than this card, the opponent will have their abilities disabled for 2 turns.
  • Mech Contract – 1/750,000
    • Reduces all incoming damage by 25%.
  • Berserk Mode – 1/750,000
    • This card has a 20% chance for attacks to inflict bleed, which deals 10% of the opponent’s maximum health every turn. (Lasts 3 turns)
  • Holy Staff – 1/1,000,000
    • This card has a 20% chance to heal 15% of an active card’s HP after it attacks.
  • Red Thorn – 1/1,000,000
    • This card has a 50% chance to dodge the first two incoming attacks on entry. Enemies take 5% more damage during this time.

1,000,000 to 10,000,000 Support Cards

  • Shinobi Cells – 1/1,250,000
    • After taking down an enemy, this card revives the active card for 50% of the maximum health.
  • Binding Light – 1/1,250,000
    • Permanently disable an opponent’s ability when the supporting card is defeated.
  • Heart of The Cards – 1/1,500,000
    • This card reduces damage taken by 40% when an active card is at below 50% health.
  • Vase of Greed – 1/1,750,000
    • After an attack, this card has a 20% chance to increase all allies’ health and damage by 10%.
  • Fox Cloak – 1/2,000,000
    • When below 50% health, this card inflicts a permanent burn, dealing 5% of an opponent’s maximum health. This effect carries across cards.
  • Slayer Mark – 1/2,000,000
    • Resist the first fatal incoming attack with 1 HP remaining.
  • Fallen Knight – 1/3,500,000
    • When the supported card falls, allies’ health and damage are boosted by 15% of the card’s original stats.
  • Galaxy Hero – 1/3,500,000
    • For every ally with this support card, increase maximum health and damage by 10%.
  • Sacred Art Uzumaki – 1/5,000,000
    • After an attack, this card has a 20% chance to hurl an Uzumaki at the opponent, dealing x2 of the supported card’s damage. Each time this move triggers, the current card’s health drains by 35% of the supported card’s maximum health.