Here’s a rough translation on what the job passives are.
Disclaimer: I can’t read Japanese thus these text are loosely translated. Those that are missing or in italics are those I don’t know or not sure of.
Warrior | |
Level | Description |
10 | Attack Damage + 5% |
10 | Attack + 100 |
15 | Increase damage by small amount when equpping Axe |
15 | Small chance to deal double attack |
15 | Increase damage by medium amount when equpping Axe |
20 | Attack Damage + 5% |
20 | Attack + 100 |
25 | Reduce incoming damage by small amount |
25 | Increase damage by medium amount when equpping Axe |
30 | HP + 5% |
30 | Attack + 100 |
35 | Increase damage to attack-based abilities |
40 | Attack Damage + 5% |
40 | Attack + 100 |
45 | Increase damage by large amount when equpping Axe |
45 | Small chance to deal double attack |
50 | Physical Defense + 5% |
50 | Attack + 200 |
Monk | |
Level | Description |
10 | HP + 5% |
10 | HP + 100 |
15 | Increase damage by small amount when equpping Fist Weapon |
15 | Increase ATB speed when equiping Fist Weapon |
15 | Increase damage by medium amount when equpping Fist Weapon |
20 | Dodge + 5% |
20 | HP + 100 |
25 | Attack again when using “kick” based ability |
25 | Increase damage by medium amount when equpping Fist Weapon |
30 | HP + 5% |
30 | HP + 100 |
35 | Increase damage when using アこブこかぅ |
40 | Dodge + 5% |
40 | HP + 100 |
45 | Increase damage by large amount when equpping Fist Weapon |
45 | Increase ATB speed when equiping Fist Weapon |
50 | HP + 5% |
50 | HP + 500 |
White Mage | |
Level | Description |
10 | Magic Defense + 5% |
10 | Magic Defense + 100 |
15 | Increase damage by small amount when equpping Rod Weapon |
15 | Reduce TP usage for Healing based spells |
15 | Increase damage by medium amount when equpping Rod Weapon |
20 | Magic Defense + 5% |
20 | Magic Defense + 100 |
25 | |
25 | Increase damage by medium amount when equpping Rod Weapon |
30 | Dex +5 % |
30 | Magic Defense + 100 |
35 | |
40 | Magic Defense + 5% |
40 | Magic Defense + 100 |
45 | Increase damage by large amount when equpping Rod Weapon |
45 | Reduce TP usage for Healing based spells |
50 | Magic Defense + 5% |
50 | Magic Defense + 200 |
Black Mage | |
Level | Description |
10 | Magic Attack + 5% |
10 | Magic Attack + 100 |
15 | Increase damage by small amount when equpping Staff Weapon |
15 | Reduce TP usage for Attack Spells |
15 | Increase damage by medium amount when equpping Staff Weapon |
20 | Magic Attack + 5% |
20 | Magic Attack + 100 |
25 | |
25 | Increase damage by medium amount when equpping Staff Weapon |
30 | Dodge + 5% |
30 | Magic Attack + 100 |
35 | |
40 | Magic Attack + 5% |
40 | Magic Attack + 100 |
45 | Increase damage by large amount when equpping Staff Weapon |
45 | Reduce TP usage for Attack Spells |
50 | Magic Attack + 5% |
50 | Magic Attack + 200 |
Thief | |
Level | Description |
10 | Crit + 5% |
10 | Crit + 100 |
15 | Increase damage by small amount when equpping Dagger Weapon |
15 | |
15 | Increase damage by medium amount when equpping Dagger Weapon |
20 | Dex + 5% |
20 | Crit + 100 |
25 | Increase Gold Drop from monsters |
25 | Increase damage by medium amount when equpping Dagger Weapon |
30 | Crit + 5% |
30 | Crit + 100 |
35 | Low chance to deal 3 hits when using normal attack |
40 | Dex + 5% |
40 | Crit + 100 |
45 | Increase damage by large amount when equpping Dagger Weapon |
45 | |
50 | Crit + 5% |
50 | Crit + 200 |
Knight | |
Level | Description |
10 | Physical Defense + 5% |
10 | Physical Defense + 100 |
15 | Increase damage by small amount when equpping Sword Weapon |
15 | Increase TP when there’s a defensive buff |
15 | Increase damage by medium amount when equpping Sword Weapon |
20 | HP + 5% |
20 | Physical Defense + 100 |
25 | TP Regen |
25 | Increase damage by medium amount when equpping Sword Weapon |
30 | Physical Defense + 5% |
30 | Physical Defense + 100 |
35 | |
40 | HP + 5% |
40 | Physical Defense + 100 |
45 | Increase damage by large amount when equpping Sword Weapon |
45 | Increase TP when there’s a defensive buff |
50 | Physical Defense + 5% |
50 | Physical Defense + 200 |
Recommended Builds
War/Knight or Knight/War
Currently the most overpowered build for any solo players. With Berserk III(B3), players will be tanky enough to buff your characters with at least 4-5 stacks of B3 and deal 5 digit damage to the Bosses. Also, with Defence Buff III, stack it up and you’ll be able to tank anything.
Thf/War
This build should be the highest Single Target damage in the game now. As usual, buff yourself with 4-5 stacks of B3 and you’ll basically 1 hit anything. However, make sure you have a party as the build itself is quite squishy.
Blm/Mnk
Black Mage is good when you’re able to find Staffs with AOE damage. With proper elemental counter, you should be able to 1 hit any group of thrash mobs making you one of the fastest leveling machine in the game. Add in Monk as a sub job to increase survivability.
Monk/War
Monks are kinda lacklustre in the current meta. However if you manage to get very good gears, you can also deal high damage with the Asura Combo. Be sure to buff your berserk stacks too.