Jujutsu Beatdown Domain Clash Guide – How To Win Every Time!

0
feature image for our jujutsu beatdown domain clash guide which shows my avatar beating up a dummy using sukuna style attacks which flashes the screen in black and red

Ryoiki Tenkai, Fukuma Mizushi! This Jujutsu Beatdown Domain Clash Guide details what a Domain Clash is and more importantly, how to always win a battle of Domains versus other players!

Check out Jujustu Beatdown on Roblox. I also have a Jujutsu Beatdown Black Flash Guide. And, if you’re a fan of freebies and JJK, I also have a Jujutsu Beatdown Codes guide.

Jujutsu Beatdown Domain Clash Guide

Jujustu Beatdown takes the simplicity of a battle royale game and centres its attacks around Jujutsu Kaisen. This includes the complicated art of Domain Expansion that both Sorcerers and Curses perform. During Domain Expansions, a target becomes ensnared within a casted room that has a guaranteed hit rate.

In Jujutsu Beatdown, it works similarly but has some wiggle room to prevent Domain Expansion from being overpowered. During combat, there are three possible outcomes when a player opens a domain:

  • A Domain opens and goes unchallenged. This traps a player inside the Domain and hits numerous times until the end of the Domain.
  • Both players trigger a Domain which causes a Domain Clash and you lose.
  • Both players trigger Domain which causes a Domain Clash and you win.

How To Win Clash Of Domains

Domains trap the caster and their target inside turning a PvE game into a more humble PvP if only temporarily. When you and another player open Domains simultaneously, you’ll be thrust into a Domain Clash. To open your Domain, you’ll need to engage in standard combat first and fill a metre on your screen which will pop up with ‘Awaken’ when full.

To win the Domain Clash, you must overwhelm the target, which triggers your Domain to overpower theirs and becomes the new stadium of battle until the end of the Domain. To do this, you’ll need to unleash a multitude of powerful attacks and spam any moves available that deal more damage than the standard M1.